This blog is back open… for now
So for whatever reason, my hosted WordPress.org site got wiped off all its posts and I have no idea whether or not I can get all that stuff back. I just haven’t had time to look into the cause or possible remedy (if there even is one).
What with me moving house in the next few weeks and a bunch of other important stuff happening, I thought I might as well bring this archived blog back into play, so at least my “academic” posts and my more well-read Audiogalaxy & Grooveshark reviews can still be found.
My hope is that the old blog will be restored as soon as I get chance to look at it but for now, I’m thankful to have at least some old stuff stored away on this site.
In the meantime, if you’ve ever lost all of your WordPress.org content (just posts & pages, my plugins & theme are intact) at complete random, and found a way to retrieve stuff, please let me know.
Audiogalaxy “Genie” mode for streaming your collection; The fate of Grooveshark; What’s next for the digital music industry?
By looking at my stats, it’s clear that there is a lot of interest in Grooveshark, or at least more interest in it than other topics I’ve talked about. My review of it consistently gets hits, mostly from Google searches of people wanting to know more about it; people looking for reviews, people wondering how or whether it’s legal, and a few random technical questions too. So clearly there is interest in its functionality. For those not in the know, Grooveshark basically sources music files from its users, who upload them to its servers, and then lets any user stream these files free to browsers, or to desktops and mobile devices for a subscription fee; it has some licensing agreements with big labels like EMI but counts largely on the “only pay them if they ask” model set out by the DMCA.
Apple very quickly clamped down on Grooveshark’s iPhone app, removing it from the App store, citing violations of the ToS, although it’s argued that it’s more to do with Apple’s digital music interests and iTunes. Apparently it is possible for jailbroken iPhones to install a version of the app. In the past week, however, Mashable reported that Google has also removed Grooveshark from the Android market, much to Grooveshark’s apparent surprise, for pretty much the same reasons; ToS violations and the rumoured development of Google’s own cloud music service. As of right now, the Grooveshark app is still fully functional on my phone; there was talk of the app being remotely removed from phones, but I’m not sure how that would work. Besides which, it’s very easy to install apps to Android from outside the market.
Audiogalaxy
Regardless, this is a huge blow to Grooveshark. I must admit, though, that most of the time it’s not my music app of choice anymore. I’ve been favouring Audiogalaxy, a “placeshifting” streaming music service which runs a “helper” service on your PC at home to pull in your music collection, then streams it through their servers on demand through the website or mobile app. It’s free, but the downsides compared to something like Spotify Premium or Grooveshark are that you are restricted to music files you already have (which must be DRM free to work) and your PC has to be on and connected to the net to stream the music.
In essence, I see Audiogalaxy as being like my old MP3 player; more than enough space for all my songs (they claim that it works with libraries of up to 200,00 songs) as opposed to the 2GB SD card currently in my phone; guaranteed quality of the files and tagging, since they’re mine to begin with (my biggest gripe with the frustrating search system within Grooveshark); plus on top of that, I never have to sync my phone and computer to get new tracks onto my phone. I also love that I can scrobble to Last.fm as well. It’s easy to use, allows you to share to Twitter/Facebook, and isn’t bad to look at, especially on the Play screen, where you can allow the album art to take up the whole screen.
Genie mode
One other thing Audiogalaxy does, in an addition to the mobile app as recent as yesterday (and tweeted to me by their resident Twitterer as the update was applied) is the new Genie mode. My understanding is that it’s similar to iTunes’ Genius mode, which I believe has the same functionality, but I’ve never been an iTunes guy so I don’t know for sure. Anyway, Genie mode is like a “smart” shuffle; similar to the radio modes for Last.fm and Grooveshark, it looks at the song you’re currently playing and queues up a list of songs you will probably want to listen to. The difference from the aforementioned platforms is that this is localised to your collection.
I’ve tried it out a few times, and I have to say that it seems to work well. Playing Baroness causes it to queue up songs by Mastodon and Kylesa, for example. For me this is a great little feature because I often feel in the mood for a certain type of music and so must risk walking into things on the pavement as I set up a playlist on the fly; from now on, Audiogalaxy will do it for me. Maybe you don’t discover new music, like with Last.fm or Grooveshark, but it’s still really convenient.
I’m not sure where the data comes from, be it a database of similar artists like Last.fm, but I have to think this feature has something to do with Audiogalaxy opening up their API to developers. I’ll be interested to see what people do with it.
What the big players are cooking up
For now, Audiogalaxy is still kind of under the radar, which may be a good thing after looking at Grooveshark’s outlook (the models are different, yes, but your music files still go through Audiogalaxy’s servers on their way to your device), but I’ve seen it mentioned a few times lately in the comment areas of blogs regarding some future developments from the heavy hitters. By this I mean Amazon Cloud Player and Google’s potential music service. The recently released Amazon service, currectly only available in the US, links up with the Amazon MP3 store as well as users’ own collections to Amazon’s Cloud Drive service, allowing users to play their music on the go. This is sort of a hybrid of Grooveshark and Audiogalaxy, where your files are stored on a remote server, like Grooveshark, while only allowing access to your own files, like Audiogalaxy (although you won’t need your PC to be constantly running to access your tunes).
Amazon has already come under fire from record companies, which was kind of predictable. It seems like record companies want two pay days here: One for you buying the music from them, and one for you using Amazon to play the music you already bought. Google seems to be on the brink of similar “discussions” with record companies as it develops its own cloud service for music.
So who will survive when the dust clears? Will Grooveshark ride the rising waves surround it, especially considering it will be much harder to get new (or keep old) subscribers to a service not even available in the market anymore? Will Audiogalaxy be crushed under bigger companies offering similar services; or will it rise in popularity due to advocates (like me in this blog, I suppose) raising their voices as the functionality is brought to the mainstream? Would this mean the service would no longer be free? Or will Apple shrug off all this competition like it has repeatedly over the past decade regardless of these outcomes?
What do you think?
I’d like to know what you think about this, so please take part in the poll below, adding another answer if none of those supplied applies to you. Leave a comment if you have more to add. Spread it around a bit by “liking” and tweeting this page below this post. I’m seriously intrigued as to what people think will happen!
P.S. Pre-empting people mentioning Subsonic: I’ve tried it, and I don’t like it for the following concise reasons: It’s too complicated to set up, it needs you to open ports to get it to work (Audiogalaxy doesn’t) and it ignores metatags in favour of looking at the folder structure of your collection, which I don’t use. It’s also not free, even if it is very cheap. So if those things don’t bother you, try Subsonic.
How do you like my new tattoo?
Protected: Dallas Matthews: Task 1
Cool milestone for my blog!
Hey guys,
Yesterday, Monday 21st March 2011, I received my 2,000th hit to this blog since I started it on February 3rd 2010. To be a bit open about these stats, here’s a quick look into my analytics:
Busiest day: February 17th 2011, after posting “Using a blog as a log book in academia”, with 35 total site views
Top referrer: Facebook, accounting for 104 views
Top post/page: Home page (871 views), but in terms of actual posts, More on copyrights & Digital Economy Bill with 184 views
Top search term: flight of the conchords robots
Hmmm. Oh well! In honour of this achievement I’m going to post the following:
Tools for encouraging user interation with a brand
Howdy y’all, first of all some good news. I received the results from my dissertation yesterday and I’m very proud to say that I’ve achieved an MSc with merit in Professional Sound & Video Technology! Special thanks to the University of Salford and Alex Fenton at the Hive for helping me get there. I might have another project to add to my Hive space soon; and on a related note, onto the main part of this post…
How do you encourage users to interact and contribute opinions and content to a network?
As part of my dissertation, I wanted to know the feasibility of people using their phones to contribute UGC online from an event; this was, for the most part, a technical exercise to see whether or not the technology was “there” and usable. However, I was always wondering what the best way of fostering these interactions would be. Obviously it’s not something that happens overnight, but there has to be a space in place online for this content to aggregate. For my specific project I was most interested in speed over quality; but what is the best platform to let users (customers, fans, advocates etc.) have their say, communicate with the brand and each other, and post content? And how would one go about fostering these actions?
The role of Facebook
OK, so using Facebook for this kind of thing is so obvious that it’s almost embarrassing to bring it up. To me, this seems like almost a lazy way of doing it, but if you think about it, it could be powerful if done correctly. Facebook is part of most internet user’s everyday life (if you believe this infographic posted on Mashable.com), and utilising a Facebook fan page is an easy way to casually feed information to “fans” – although “fans” are really people who happen to have clicked “like” once. It’s an easy way to spread the word about contests, promotions, news, and of course foster discussions on the page itself.
But how loyal do you really have to be to click “like” on Facebook? Are you ever likely to pay much attention to all those updates or ever really visit the page? Maybe, but nevertheless, it’s still stuck within the walls of Facebook and to me feels a bit uninspired. To me, it seems like a dedicated site or network running in parallel to Facebook would be a better demonstration of the brand’s dedication to its fans’ opinions or contributions.
Saying that, I can’t help but call upon trusty World Wrestling Entertainment to counter my own point; they created a dedicated social network in late 2008 called “WWE Universe”, with the capacity for users to have discussions, post blogs and so on. However, the WWE launched a fan page on Facebook and encouraged its wrestlers to use Twitter in early 2010; these have proven so popular (15 million fans on Facebook) that the WWE Universe site was closed on January 1st 2011. As someone who occasionally looked at WWE Universe, I have to say it wasn’t the most engaging website in the world; it was pretty cluttered. There must be something better out there…?
White Paper (Software as a service) vs. Standalone Software
In setting up a social network, without scripting the whole thing from nothing (something I’m certainly not qualified to do), there are two main paths to go down. You can either use an all-in service who host your network for a monthly subscription cost, as well as developing the software it runs on (like WordPress.com, which is what this blog runs on… although, yes, WordPress.com is free), or you can download the standalone software and upload it to your own server, or integrate it this way into your own site (like WordPress.org, which is more flexible than WordPress.com).
In the first category, where the company hosts the site for you, the market leader with hundreds and thousands of networks under its belt is Ning. It features many customisable base themes and seems easy to modify. Competitors include Kickapps and Wall.fm, which offer different benefits based on the ease of customisation and so forth.
In the other category, where you host the software on your own server and the software itself is free and in most cases open-source, leaders include Drupal, Elgg, BoonEx Dolphin and Buddypress. I think the advantage here is that, if you already have a site in place, these can be used to add the social media network functionality into them, especially since your own site usually equals your own pre-existing web hosting service.
As it stands, I’m currently most interested in Buddypress. It’s built upon WordPress, as the name might suggest, except with more community-based features added in. A good example is Ooizit, a music-sharing network for bands and fans. It allows people to make connections, similar to what something like MySpace eventually became, but with a cleaner, WordPress-ised feel and functionality.
Considering the power of WordPress, and the fact I have a degree of experience using it, I am favouring BuddyPress right now. I would love to play around with it and see what’s possible. And going back to the role of Facebook – well, one could always use Facebook Connect to allow users to log in with their Facebook account and share links to their Facebook walls from a separate (BuddyPress-based?) social network.
Next time I’ll hopefully have more developed thoughts and talk more about how these tools can actually be used to get people to contribute!





